Horizon Xbox 360 USB Modding Tool Download - 2.7.6.7. Discussion in 'Apps (PC)' started by Rick, Feb 12, 2014. Rick Moderator. Built with the casual gamer in mind. Horizon is updated frequently with the latest and greatest tools, making the possibilities endless, and modding for you, a cinch. I have been trying for at least 1. How To Use VMware Instant Clone, Part 1: Setup and Installation Horizon 7 includes Instant Clones, which allow virtual desktops to be created in moments. Learn how to get it set up in this first installment.
At VMworld 2015, NVIDIA announced the release of their GRID 2.0 virtual GPU product. It’s the follow-up to the ground-breaking GRID 1.0 technology released in late 2013 that provides true hardware-virtualization of the GPU into multiple virtual desktops. I’ve worked a lot with the GRID 1.0 product and I was excited to get my hands on a GRID 2.0 M60 card! I am also excited about the recent release on April 4, 2016 of the revised GRID 2.0 license structure and costs! This revision has simplified the license model and lowered the costs and I will explain this in detail. I think the best way to explore what’s new in GRID 2.0 is to compare it to what we know about GRID 1.0. There is a lot that I want to cover on the differences between GRID 1.0 and 2.0 so let’s dive right in.
I’ve broken this article into the following sections: -Technical comparison of GRID 1.0 and GRID 2.0 -GRID 2.0 licensing requirements -Hardware details -Complete hardware and software setup of the environment Technical Comparison of GRID 1.0 and GRID 2.0: The two new card types in GRID 2.0 are called “M6” and “M60.” The M60 is the higher performing card and is a PCI card similar to the K1 and K2’s. It fits inside a rack-mounted server. However, the M6 card has a “MXM” form factor, which is much smaller and is designed for blade servers. Given all the changes between product lines, I am focusing this comparison on the M60 cards as it will be the best comparison to the GRID 1.0 products. GRID 1.0 and 2.0 vary in some of the following specs: -Number of GPU cores (CUDA Cores) -Clock speed of the GPU cores -Amount of video RAM (frame buffer) allocated to each user -Maximum screen resolution and 4k monitor support -Maximum displays per user -User density -CUDA support -OpenCL support -Linux support for vGPU -GPU passthrough support -Number of H.264 Encoders -H.265 Support Linux Support: GRID 2.0 has some notable improvements over 1.0.
With the Virtual Workstation license, vGPU for Linux guest OS’s is possible. VMware Horizon View 6.2.1 and onwards can do a true vGPU Linux based session. Scribd erotski ljubavni romani. The GRID 2.0 product documentation says that, “GRID vGPU with Red Hat Enterprise Linux 7 / CentOS 7 guest VMs is supported on Tesla M60 and M6, as a technical preview feature on Citrix XenServer 6.5.” Check out the excerpt below from the XenServer Tech Preview page (as of April 2016): “Enhanced NVIDIA GRID GPU support – an update to existing GRID GPU pass-through support enables deployment of Linux workloads with enhanced graphics.” The excerpt only notes “pass-through” support here and does not mention vGPU.
And now Citrix XenDesktop’s VDA (Virtual Delivery Agent) supports GPU acceleration in a Linux virtual desktop. This Citrix blog from 4/4/2016,, says the following: “HDX 3D Pro support is available with Red Hat Enterprise Linux 7.2 on both Citrix XenServer and VMware vSphere, in GPU pass-through mode. In addition, enables NVIDIA GRID H.264 hardware encoding (which works especially well with the H.264 hardware decoding in the Citrix Receivers for Linux and Windows).” However, note that this is passthrough GPU in a Linux session and not vGPU. I am sure that vGPU for Linux is in the works at Citrix though.
4K Monitors: GRID 1.0 can support a 4k monitor only with a K2 passthrough profile (). GRID 2.0 supports 4k monitors for several profile levels as long as you purchase the “Virtual Workstation” licenses. (More on the licensing shortly). If 4k monitors are important to your users, you’ll definitely be able to get more 4k monitor users per host with GRID 2.0. CUDA Support: GRID 2.0 also supports CUDA in a vGPU session. CUDA is essentially an API to the GPU’s to allow developers to program the GPUs.
3gp mobile movies. Some applications use CUDA and it is also widely used in scientific computing. In GRID 1.0, CUDA is accessible only in passthrough profiles. GRID 2.0 allows CUDA to run only in the 8GB vGPU profiles.
On the M60 card, that is the M60-8Q and on the M6 it is the M6-8Q. This is a “vGPU” profile but one VM consumes the entire, physical GPU.
In passthrough, one VM consumes an entire physical GPU as well. So why is this better than just doing it via passthrough like it was done in GRID 1.0? One reason is that you can monitor the GPU usage from the hypervisor.
Otherwise, the hypervisor knows nothing about the PCI device that it is “passing through” to the VM. You’d then need to get the GPU usage metrics from inside the VM, and that’s just a less centralized way of doing things. OpenCL Support: OpenCL is now supported. You could run OpenCL in a passthrough profile in GRID 1.0 and now it’s possible only in the 8GB vGPU profiles (M60-8Q & M6-8Q). GPU Cores: The number of GPU cores, or “CUDA cores,” in GRID 2.0 are higher than GRID 1.0. The K1 cards have 192 cores available to each VM and the K2 cards have 1536 available to each VM.