Lockheed Martin Prepar3D is a continuation of Microsoft Flight Simulator X. And one that is purpoted to be the most realistic by real world pilots testing it. Software that is capable to correctly replicate “ground effect”, especially when. For me, as a sim pilot who is too serious, I am just too good to crash for silly mistakes. Sim Physics X (for FSX & P3D) Compatibility: Flight Simulator X, FSX: Steam Edition, P3D v3, P3D v2, P3D v1 Sim Physics X is a multi-function application which includes numerous unique features in one product to expand your take-off and landing experience.
FSrealWX will always remain freeware • supported new FSX weather features • more than 16,000 weather stations from all over the world • ocean forecast • Dircet Wind Control (DWV) • slightly gusty surface wind for realistic landing • aloft Winds, Temps and Humidity • more visible layers (FSX) • FSUIPC Wind Smoothing (works perfectly with FS2004) • Turbulence in/under cumulus clouds • generate cirrus • display TAF for information • online VATSIM-Weather, IVAO-Weather or for offline use NOAA-Weather • Flight planner • Load editor • Aircraft editor • Flight recorder • and much more.
I don't know if anyone else mentioned this but it would be nice for once to see realistic visual damage in Flight Simulator. It's been far too long the only thing one sees when crashing is a pause and a message stating, 'Crash'.
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If I crashed a 747, it would be nice to see a better representation of that. If I run into a building it would be nice to see damage both on the plane and the building. A fatal dive in a 737 from say 27,000ft should leave nothing but a hole in the ground. Not trying to sound morbid here but hopefully we see something better than a pause in the sim with the plane hanging in the air waiting for the flight to reload. Just think about what you are really asking for. 9/11 still very clear in most minds, what do you think the airlines who let the community use their logos would think about all the little Johnnys of the world crashing 757/767s into buildings in such graphic fashion? Or anyone who has been directly involved in any manner with such horrible crashes, to believe that Microsoft could be so inexcusably wreckless to let anyone mimic these acts in their sim is beyond my comprehension.
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I hope and have a good feeling that it ain't gonna happen and I support them for taking some sort of stand thus far.Randy J. A PROUD MEMBER OF THE PMDG BETA TEAM[h4] Evolution is a process that results in heritable changes in a population spread over many generations[/h4]. >Lets top talking about this ridiculous topic now.So, I'm going to play devil's advocate for a minute.Plenty of automotive simulations show realistic damage when hitting walls or getting into Turn 1 pile-ups. Similarly, many, many more people die in auto accidents than plane crashes. So by your standards, should all games should be devoid of any realistic damage tendencies?
Let me also say this: I'm an aviation professional, and my job is to assure safety of flight. So I don't take the subject of safety lightly.Obviously then, when I 'fly' in FS, my goal is not to plant a 767 into the WTC. However, this is an entertainment title, and it would be silly not to acknowledge the fact that not everyone takes it as seriously as me, or you.I hardly think that anyone here is advocating that graphic violence be portrayed. No one wants to see bodies, or body bags, or death tolls.
Just something other than a red bar that says 'crash'.Please don't mock someone else's ideas just because they don't fit your ethos. Personally, I really wish this topic wasn't so taboo that whenever an overly sensitive person reads it he wishes for the thread's closure.Let's refer to the frequent debate of whether MSFS should be referred to as a simulator or a game.
Most people will happily defend MSFS's status as a simulator, but then wouldn't that imply that it should be simulating every aspect of flight? If you are involved in an incident that involves banging up a piece of the plane, wouldn't it be an interesting challenge to try to bring the plane down safely rather than reading a rather dull 'CRASH' message that already assumes you died? And please, I don't want to be bombarded with responses from dozens of self-proclaimed expert pilots who claim that you should never be involved in an accident in flight simulator. My opinion is that damage to an aircraft should only come from a failure within the aircraft. Therefore, valid causes for visual damage or stress on the aircraft would be things like: excessive engine vibration, high temperatures/pressures, g-loading, heavy landings, tail strikes etc.